Exponential_Growth

Simulation properties: @cycles – number of iterations (cycles) executed; managed by Monitor agent. @Divde_time – number of cycles between cell divisions. @Divisions – number of cell divisions that have occurred. @Run – set to 1 for simulation to run; set to 0 for construction. @Bacteria – current count of bacterium agents; managed by Monitor agent @Rate – clock time of each cycle; Monitor agent drives simulation via scripting. Monitor broadcasts message to Bacterium agents to “grow” each cycle. Bacterium agents divide after maturing @Divide_time cycles. Bacterium agents increment @Divisions when a division occurs. Wall agent provides container boundary. Roof agent not used at this time.
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Created:February 19, 2016
Played:126
Agent:5
Rules:37
Methods:17
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Simulation properties: @cycles – number of iterations (cycles) executed; managed by Monitor agent. @Divde_time – number of cycles between cell divisions. @Divisions – number of cell divisions that have occurred. @Run – set to 1 for simulation to run; set to 0 for construction. @Bacteria – current count of bacterium agents; managed by Monitor agent @Rate – clock time of each cycle; Monitor agent drives simulation via scripting. Monitor broadcasts message to Bacterium agents to “grow” each cycle. Bacterium agents divide after maturing @Divide_time cycles. Bacterium agents increment @Divisions when a division occurs. Wall agent provides container boundary. Roof agent not used at this time.
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