ClassicSIR

# Spread of Disease ##A simple implementation of S-I-R (without immunity) ### Basic Rules * If a Healthy Person is next to at least one Sick Person, there is a chance the Healthy Person changes into a Sick Person. * If a Sick Person has been sick for some time, there is a chance the Sick person changes into a Healthy Person. * Healthy Persons and Sick persons move randomly; Sick Person tend to move slower. --------------ednano added-------------- DR.PClone *IF a sick person is next to a doctor, the sick person will have a chance of becoming healthy *If a healthy person is next to a doctor, the doctor has a chance of making them a doctor *After a certain number of steps, a healthy person that became a doctor will become sick
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Created:April 8, 2017
Played:51
Agent:4
Rules:15
Methods:5
Parent Project:150493
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# Spread of Disease ##A simple implementation of S-I-R (without immunity) ### Basic Rules * If a Healthy Person is next to at least one Sick Person, there is a chance the Healthy Person changes into a Sick Person. * If a Sick Person has been sick for some time, there is a chance the Sick person changes into a Healthy Person. * Healthy Persons and Sick persons move randomly; Sick Person tend to move slower. --------------ednano added-------------- DR.PClone *IF a sick person is next to a doctor, the sick person will have a chance of becoming healthy *If a healthy person is next to a doctor, the doctor has a chance of making them a doctor *After a certain number of steps, a healthy person that became a doctor will become sick
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