ClassicSIR
# Spread of Disease
##A simple implementation of S-I-R (without immunity)
### Basic Rules
* If a Healthy Person is next to at least one Sick Person, there is a chance the Healthy Person changes into a Sick Person.
* If a Sick Person has been sick for some time, there is a chance the Sick person changes into a Healthy Person.
* Healthy Persons and Sick persons move randomly; Sick Person tend to move slower.
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DR.PClone
*IF a sick person is next to a doctor, the sick person will have a chance of becoming healthy
*If a healthy person is next to a doctor, the doctor has a chance of making them a doctor
*After a certain number of steps, a healthy person that became a doctor will become sick
Data | |
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Created: | April 8, 2017 |
Played: | 51 |
Agent: | 4 |
Rules: | 15 |
Methods: | 5 |
Parent Project: | 150493 |
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# Spread of Disease
##A simple implementation of S-I-R (without immunity)
### Basic Rules
* If a Healthy Person is next to at least one Sick Person, there is a chance the Healthy Person changes into a Sick Person.
* If a Sick Person has been sick for some time, there is a chance the Sick person changes into a Healthy Person.
* Healthy Persons and Sick persons move randomly; Sick Person tend to move slower.
--------------ednano added--------------
DR.PClone
*IF a sick person is next to a doctor, the sick person will have a chance of becoming healthy
*If a healthy person is next to a doctor, the doctor has a chance of making them a doctor
*After a certain number of steps, a healthy person that became a doctor will become sick
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