Layer_construction

This project demonstrates layer construction. In world Level 1, create an initial layout of _building__elements_ agents. Stack them as desired. Then add additional layers. Run the simulation and press the 'b' key to build the successive layers that are duplicates of the bottom layer. WARNING. If you attempt to build a layer that does not exist, it will crash the simulation! This portion of the project was inspired by project 734765, from which the behavior was basically shamelessly copied! The big_floor world demonstrates automatic floor construction, as well as simple layer duplication (consisting of no stacked elements).
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Created:May 7, 2017
Played:80
Agent:2
Rules:12
Methods:5
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This project demonstrates layer construction. In world Level 1, create an initial layout of _building__elements_ agents. Stack them as desired. Then add additional layers. Run the simulation and press the 'b' key to build the successive layers that are duplicates of the bottom layer. WARNING. If you attempt to build a layer that does not exist, it will crash the simulation! This portion of the project was inspired by project 734765, from which the behavior was basically shamelessly copied! The big_floor world demonstrates automatic floor construction, as well as simple layer duplication (consisting of no stacked elements).
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